It is a flexible system that allows for both long-term planning and reaction to specific circumstances. A player can focus on all of them equally or push in only one category to best rivals. Civic, martial, oratory, and religious advances are all featured. Research has also been redone, focusing on invention points that are used to unlock innovations, which unlock new options and boost certain stats. Both computer and player-controlled nations can enter a destabilizing spiral easier, especially when they attract the attention of powerful neighbors. It is harder to gain territories quickly and integrating conquered populations is more important. Legions appear later and can only be raised based on certain conditions. Combat is now, initially, based around levies that need to be raised for war, even if this has a big impact on the economy, and are disbanded to obtain some necessary experience. The Antigonid Kingdom, Macedon, Egypt, the Seleukid Empire, and Thrace are all fun to play as they try to re-create the empire of Alexander the Great.īut the Marius update, free alongside the expansion, tweaks mechanics for all nations featured in Imperator. The expansion has both missions and events designed to create conflict in that side of the world, giving players plenty of occasion for alternate history (very historical empire collapse also happens frequently). They have big territories, solid armies, decent income, and a desire to destroy each other. It is easier and more engaging to play as Rome, Carthage, the various Greek states, and would-be empires, but picking a tribe in Germania or Iberia can also deliver some cool moments.Īs the name implies the Heirs of Alexander expansion focuses on the massive empires that arise after the death of the conqueror of the known world. The most important political entities of the era have bespoke mission trees that can guide players towards objectives but there’s also the freedom to shape a particular nation and its destiny however you want. Players need to deal with warfare, appease the gods, manage governors and other characters, improve provinces, boost the economy, see what they can achieve via diplomacy, and more. The core experience is unchanged: take charge of a wide variety of empires, republics, and tribes of antiquity and guide them to what you consider success. It arrives alongside the 2.0 update (named Marius), which introduces major changes to the game even for those who do not want to play mainly as one of the successor kingdoms. Heirs of Alexander is the major downloadable content for the grand strategy game from Paradox. ![]() All of this in Imperator: Rome, a title that has just received both a big expansion and a big free update. I made Carthage the ruler of all the Mediterranean, salting Rome and ruling all of Italy. ![]() I led Getia to become Dacia and dominate Eastern Europe before failing to the power of Rome after four major wars. I have seen lowly Thrace beat all other successor kingdoms in Asia while losing all foothold in Europe but I have also seen it wiped out first in the massive Diadochi wars.
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